Embedded Linux Porting on ARM & RFID Implementation Using ARM SoC ab 39.99 € als Taschenbuch: Developing a flexible and agile Board Secure Package Linux with multiple applications. Aus dem Bereich: Bücher, Wissenschaft, Technik,
Embedded Linux Porting on ARM & RFID Implementation Using ARM SoC ab 39.99 EURO Developing a flexible and agile Board Secure Package Linux with multiple applications
In this book, research work is done in the field of embedded systems as the need for portable and embedded system has increased dramatically in every field.ARM system-on-chip is the best platform for reducing the risk and the cost of SoC designs and thus accelerating the speed, accuracy, flexibility.Thus porting of the Linux Kernel is done on ARM platform by using the proposed algorithm based on PORTING THE LINUX KERNEL ON ARM9 PLATFORM & UPDATING THE BOOTLOADER. Various complex architectures and applications can be implemented easily using ARM. After porting part has been completed RFID based security system is being implemented using ARM system on chip. RFID security system is one of the challenging and emerging technology and ARM development board which gives it an extra edge by overcoming various security issues.With the use of open source technology and choosing embedded Linux as the development platform, the development cost has reduced tremendously.
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e.g. different CPU, operating system, or third party library). The term is also used in a general way to refer to the changing of software/hardware to make them usable in different environments. Software is portable when the cost of porting it to a new platform is less than the cost of writing it from scratch. The lower the cost of porting software, relative to its implementation cost, the more portable it is said to be. The number of significantly different CPUs and operating systems used on the desktop today is much smaller than in the past. The dominance of the x86 architecture means that most desktop software is never ported to a different CPU. In that same market, the choice of operating systems has effectively been reduced to three: Microsoft Windows, Mac OS/Mac OS X, and Unix/Linux. However, in the embedded systems market, portability remains a significant issue.
Hyperion Entertainment CVBA is a Belgian software company which specialises in porting Windows games to Amiga, Linux and Macintosh. They were also the company contracted by Amiga Incorporated to develop AmigaOS 4, which runs only on the (now unavailable) AmigaOne and MicroA1 PowerPC systems, "classic" Amiga systems with a Phase5 "PowerUP" PowerPC accelerator card, Pegasos II systems and Sam440 systems. Hyperion's game ports include (but may not be limited to): Heretic II, Shogo: Mobile Armor Division, Gorky 17, Quake II, SiN and Descent: FreeSpace The Great War. On their official website, Hyperion also claimed to have acquired the license to port Worms Armageddon, but it was never released by Hyperion. Hyperion's current Managing Partner is Evert Carton, who took over the position after Ben Hermans stepped down in mid-2003
Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run sophisticated native apps and better performing apps in general. Using a game app case study, this book explores tools for troubleshooting, debugging, analyzing memory issues, unit testing, unit test code coverage, performance measurement, on native applications, as well as integrating the Android NDK toolchain into existing Autoconf, Makefile, CMake, or JAM based build systems. Pro Android C++ with the NDK also covers the following: · The Android platform, and getting up to speed with the Android NDK, and exploring the APIs that are provided in native space. An overview of Java Native Interface (JNI), and auto-generating JNI code through Simplified Wrapper and Interface Generator (SWIG). An introduction to Bionic API, native networking. native multithreading, and the C++ Standard Template Library (STL) support. Native graphics and sound using JNI Graphics, OpenGL ES, and OpenSL ES. Debugging and troubleshooting native applications using Logging, GNU Debugger (GDB), Eclipse Debugger, Valgrind, strace, and other tools. Profiling native code using GProf to identify performance bottlenecks, and NEON/SIMD optimization from an advanced perspective, with tips and recommendations.
Today, Linux is included with nearly every embedded platform. Embedded developers can take a more modern route and spend more time tuning Linux and taking advantage of open source code to build more robust, feature-rich applications. While Gene Sally does not neglect porting Linux to new hardware, modern embedded hardware is more sophisticated than ever: most systems include the capabilities found on desktop systems. This book is written from the perspective of a user employing technologies and techniques typically reserved for desktop systems. - Modern guide for developing embedded Linux systems - Shows you how to work with existing Linux embedded system, while still teaching how to port Linux - Explains best practices from somebody who has done it before What you’ll learn - The anatomy of an embedded Linux project - How to create an embedded Linux development environment - How to configure and build an embedded Linux kernel - How to configure and build open source projects for embedded systems - How to minimize resources and boot times - What resources are available in open source to help you build your project Who this book is for This book is for professional embedded developers who have an understanding of basic software development concepts. You don’t have to be familiar with Linux, but you should be comfortable working from the command-line.
* Don't Just Cope With Your Mixed-Environment Problems-Solve Them * Maximize Productivity and Lower Costs by Strategically Combining the Strengths of Linux and Windows * Leverage Windows Resources from Linux, and Linux Resources from Windows * Meet All Your Remote and Terminal Connection Challenges with the Right Solutions WHY NOT HAVE THE BEST OF BOTH WORLDS? For all those who talk of a war between Windows and Linux, there are others-like yourself-who ask, 'Can't we all just work together?' As Windows & Linux Integration demonstrates, it's possible, and a lot easier than you think. It doesn't matter whether you know Windows better than Linux or vice versa. This book shows you how to make the most of Linux in a Windows environment, and the most of Windows in a Linux environment. Written by two industry-recognized experts, one from the Windows world, one from the Linux world, they will guide you with practical, hands-on instruction and detailed examples that show you how to get the job done. Coverage includes: * Welcoming Linux clients and servers into an existing Windows Active Directory * Integrating Windows clients into existing Linux directory services * Making Windows printers available to Linux clients-and vice versa * Integrating and unifying email services for Linux and Windows clients * Using Linux as a spam- and virus-killing machine to reduce Exchange's workload * Running Windows applications on Linux with VMware, WINE, Bochs, coLinux, and CrossOver Office * Using open-source porting projects to run Linux applications in Window * Integrating Linux DNS with Active Director * Creating web applications that work flawlessly on Linux and Windows clients * Setting up a universal locator service for finding files on Windows and Linux machines * Creating cross-platform, multi-user terminal servers using Windows and Linux servers for Linux and Windows clients * Remotely controlling Windows machines from Linux machines-and vice-versa
Briefly, a boot loader is the first software program that runs when a computer starts. It is responsible for loading and transferring control to an operating system kernel software (such as Linux or GNU Mach). The kernel, in turn, initializes the rest of the operating system (e.g. a GNU system). GNU GRUB is a very powerful boot loader, which can load a wide variety of free operating systems, as well as proprietary operating systems with chain-loading. GRUB is designed to address the complexity of booting a personal computer; both the program and this manual are tightly bound to that computer platform, although porting to other platforms may be addressed in the future. One of the important features in GRUB is flexibility; GRUB understands filesystems and kernel executable formats, so you can load an arbitrary operating system the way you like, without recording the physical position of your kernel on the disk. Thus you can load the kernel just by specifying its file name and the drive and partition where the kernel resides. This manual is available online for free at gnu.org. This manual is printed in grayscale.